

This does mean that Morrie joins the party much later but he is still a welcome asset, especially when it comes to farming Metal Slimes.

DRAGON QUEST VIII CLASSES PS2
Morrie had his humble roots as an NPC in the original DQ8 on PS2 before being upgraded to a full-on playable character in the 3DS version. Finally, the Fisticuff tree is a worthy final investment that puts Jessica on the same level as the rest of the party. MP Recovery at 70SP from Staffs especially cannot be understated. With these two trees under her belt, Jessica will have the tools to resolve any situation. The latter's final skill is Hustle Dance which recovers between 70-100HP to the party at no MP cost. Early on it's best to balance maxing her Staff and Sex Appeal proficiencies. Jessica is also a fast character with access to Accelerate, and unparalleled magical damage that’s really clutch in boss battles with enormous health pools. Fortunately, in addition to being a support, she also has the exclusive Sex Appeal tree which comes with an assortment of damaging and crowd-controlling skills, like the notorious Puff-Puff. This does downplay the need for Jessica’s heals. Although in late-game the top characters can sustain themselves especially with heals from Sage’s Stone, a DQ staple that has been changed in this entry for the better. Jessica just about edges Angelo out as a support. For his endgame survivability, he can go into Fisticuffs to get Defending Champion which reduces incoming damage by 90 percent. The Sarcastic Snigger from his Charm tree is a lifesaver because it reduces the enemy’s Tension. Angelo's Oomph skill, acquired at 65SP, is his crowning jewel - while he isn’t necessarily the best target for it, with Oomph Angelo can double the damage output of his team's heavy-hitters. The Staff tree rounds him out a bit, its supporting skills prevent enemies from doing a lot through MP sapping, reflecting spells back, or straight up prevent any from being cast. RELATED: How Long To Beat Dragon Quest 8? Fortunately, those aren't his only options because Angelo can cast wind magic, although both Swoosh and Kaswoosh, at levels 18 and 32 respectively, only hit a single enemy group.
DRAGON QUEST VIII CLASSES UPGRADE
The Shining Shot at 82SP is a sizeable upgrade but is all the way at the end of the Bow tree. The early Multishot at 44SP in Bows is decent and hits three to four enemies but for only half the damage. Over time it becomes more manageable as he gets his AoE skills. He struggles in encounters with multiple enemy groups. die, for the benefit of the party, although suppose that speaks for his usefulness to some degree.Īngelo is a bowman who's better as a support. As pertains to farming, at 66SP in Axes Yangus gets Executioner, an invaluable crit-move designed for killing Metal Slimes. He also gets Thin Air at 42SP in Fisticuffs, which deals around 130 damage to all enemies, and its low MP cost makes it a great farming tool. Early, his Nose for Treasure skill - acquired from the Humanity tree at 16SP - will reveal the number of chests in a given area. Yangus isn’t all doom and gloom, he simply dips in the mid-game. Yangus can become useful again in the late game, but that requires building his Scythe tree from the ground up. Consequently, Yangus is the character sitting on the sidelines once the new recruits join.

Yangus does have a palpable Strength base, but the low multipliers don't build anything atop it. Unfortunately, the task gradually overwhelms him as magic can decrease armor, most of the equipment reduces his evasion, and he is very slow.
